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  <channel rdf:about="https://tracker.vimaster.de/">
    <title>ViMaSter:: </title>
    <link>https://tracker.vimaster.de/</link>
    <description>ViMaSter:: Games Academy - P300 (WiSe2014): Recently opened tasks</description>
    <dc:date>2015-01-19T12:10:12Z</dc:date>
    <items>
      <rdf:Seq>
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=103" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=102" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=101" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=100" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=99" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=98" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=97" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=96" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=95" />
                <rdf:li rdf:resource="https://tracker.vimaster.de/index.php?do=details&amp;task_id=94" />
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  </channel>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=103">
    <title>FS#103: Percentage of speed for player and enemies</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=103</link>
    <dc:date>2015-01-19T12:10:12Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Add X-percent of speed per playthrough.

</description>
    <content:encoded><![CDATA[
<p>
Add X-percent of speed per playthrough.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=102">
    <title>FS#102: (Final-Boss) Katsuo</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=102</link>
    <dc:date>2014-11-25T17:22:55Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

3 phasesPhase ends on certain number of hits and repeat in a certain pattern



Phase 1 (teleport-duel):Teleports to CQC-range and player has to attack him faster than being hit.



Phase 2 (projectile):Shoots particles, which the player can reflect to the direction the player is facing when hitting the particle



Phase 1 again



Phase 2 again



Phase 3:Flys to top of screen (out of CQC-range)Spawns normal particle-enemies that don&amp;rsquo;t stop spawning until the boss is slainShoots particles like Phase 1 of Mini-Boss1

</description>
    <content:encoded><![CDATA[
<p>
3 phases<br />Phase ends on certain number of hits and repeat in a certain pattern
</p>

<p>
Phase 1 (teleport-duel):<br />Teleports to CQC-range and player has to attack him faster than being hit.
</p>

<p>
Phase 2 (projectile):<br />Shoots particles, which the player can reflect to the direction the player is facing when hitting the particle
</p>

<p>
Phase 1 again
</p>

<p>
Phase 2 again
</p>

<p>
Phase 3:<br />Flys to top of screen (out of CQC-range)<br />Spawns normal particle-enemies that don&rsquo;t stop spawning until the boss is slain<br />Shoots particles like Phase 1 of Mini-Boss1<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=101">
    <title>FS#101: (Mini-Boss1) Hover-above enemy</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=101</link>
    <dc:date>2014-11-25T20:21:37Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Locks screen like all other mini-bosses.



Teleports to other position on screen, if he get&amp;rsquo;s hit or damages the player.On hit &amp;ldquo;splits up&amp;rdquo; to more/different parts.



Rewards player with sidestep-ability.

</description>
    <content:encoded><![CDATA[
<p>
Locks screen like all other mini-bosses.
</p>

<p>
Teleports to other position on screen, if he get&rsquo;s hit or damages the player.<br />On hit &ldquo;splits up&rdquo; to more/different parts.
</p>

<p>
Rewards player with sidestep-ability.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=100">
    <title>FS#100: Motion blur on camera</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=100</link>
    <dc:date>2014-11-11T23:52:15Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

What variables are needed?

</description>
    <content:encoded><![CDATA[
<p>
What variables are needed?<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=99">
    <title>FS#99: Audio list</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=99</link>
    <dc:date>2014-11-11T23:51:28Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Sound:


 Sound needed for

 Amount of files

 Modifies by




 Music:


 Music

 Amount of files

 Modified by


</description>
    <content:encoded><![CDATA[
<p>
<strong>Sound:</strong>
</p>
<ul>
<li class="level1"><div class="li"> Sound needed for</div>
</li>
<li class="level1"><div class="li"> Amount of files</div>
</li>
<li class="level1"><div class="li"> Modifies by</div>
</li>
</ul>

<p>
 <strong>Music:</strong>
</p>
<ul>
<li class="level1"><div class="li"> Music</div>
</li>
<li class="level1"><div class="li"> Amount of files</div>
</li>
<li class="level1"><div class="li"> Modified by</div>
</li>
</ul>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=98">
    <title>FS#98: Credits</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=98</link>
    <dc:date>2014-11-12T14:24:12Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Rough sketch? Anything?

</description>
    <content:encoded><![CDATA[
<p>
Rough sketch? Anything?<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=97">
    <title>FS#97: Game Over</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=97</link>
    <dc:date>2014-11-12T14:24:17Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Contains: 


 Press any key to retry

 Press escape to exit the game




 Rough sketch? Anything?

</description>
    <content:encoded><![CDATA[
<p>
Contains: 
</p>
<ul>
<li class="level1"><div class="li"> Press any key to retry</div>
</li>
<li class="level1"><div class="li"> Press escape to exit the game</div>
</li>
</ul>

<p>
 Rough sketch? Anything?<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=96">
    <title>FS#96: Crosshair</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=96</link>
    <dc:date>2014-11-12T14:24:00Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Rough sketch? Anything?

</description>
    <content:encoded><![CDATA[
<p>
Rough sketch? Anything?<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=95">
    <title>FS#95: Progression</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=95</link>
    <dc:date>2014-11-11T23:46:11Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

How far am I in the level + What run is this? (New Game+-Counter)



Rough sketch? Anything?

</description>
    <content:encoded><![CDATA[
<p>
How far am I in the level + What run is this? (New Game+-Counter)
</p>

<p>
Rough sketch? Anything?<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="https://tracker.vimaster.de/index.php?do=details&amp;task_id=94">
    <title>FS#94: Healthbar</title>
    <link>https://tracker.vimaster.de/index.php?do=details&amp;task_id=94</link>
    <dc:date>2014-11-11T23:45:44Z</dc:date>
    <dc:creator>Vincent Mahnke</dc:creator>
    <description>

Rough sketch? Anything?

</description>
    <content:encoded><![CDATA[
<p>
Rough sketch? Anything?<br />
</p>
]]></content:encoded>
  </item>
  </rdf:RDF>
